


In a sense, we have seen a few elements in city builder strategy games and added to the RPG experience.įunnily enough, if you look at the strategy market on the mid-core side, we have seen for a long time that many of these strategy games have been putting more emphasis on the actual RPG meta element, on RPG mechanics. It’s an RPG game, character collector RPG, quite a familiar meta overall, but it brought fresh air to the meta systems they had, which focused on the base building side, so they had the base building meta over there on top of the character collector meta. Of course, if we have to highlight something from last year, I would say Cookie Run: Kingdom is the one to highlight. There haven’t been too many new entries on the market there haven’t been any big changes, especially at the top, on what meta layers there are. Especially if we start with mid-core genres, the market has been quite stacked, for example, in RPGs. Meta, so first of all meta as a subject is super broad, we could spend a whole hour talking about it, and depending on what angle we want to take and so on, but if we look at a little bit of just the trends on what we have seen, where the market has been evolving in different genres, and so on. Kicking us off, Erno, we’re going to talk a bit about meta trends. I will dig into how you made those games successful and some of your learnings there. We’re going to discuss meta trends, to begin with, and then we’re going to be focusing on Plarium and what you guys have been doing. Jon Jordan: Good, good, and our extra special guest, the one with the expertise, is Nick, Nicholas Day, vice president of creative at Plarium. How’s it going, Erno? Chief game analyst of the US at GameRefinery. Altti Fromholdt: Pretty good, pretty good. Joining us, we have Altti Fromholdt, who is a content creator at GameRefinery by Vungle. I’m your host, Jon Jordan, and we have three guests on the podcast today. This podcast is about what makes a great mobile game, what is and isn’t working for mobile game designers, and all the latest trends. Thanks for tuning in for another episode. Jon Jordan: Hello and welcome to the Mobile GameDev Playbook.
